How many problems, what template, and what practice sched… — Cracked Java
// Low-Level Design (LLD / OOD) · How to Practice LLD
MidBehavioralSystem Design

How many problems, what template, and what practice schedule gets you ready?

A concrete plan beats vague "do more problems" advice. Here is how many problems to solve, the template to internalize, and a schedule that gets you ready in two to three weeks.

How many problems — and which

You don't need all twenty. Aim for 12–15 problems chosen to span the archetypes, so every pattern and concurrency situation shows up at least twice.

ArchetypeRepresentative problemsWhat it drills
State machineVending machine, elevator, ATMState pattern, lifecycle
Strategy-heavyParking lot, rate limiterStrategy, pluggable algorithms
Composite treeFile systemComposite, recursion
Concurrency-criticalMovie booking, LRU cache, pub/subLocking, atomics, races
Multi-pattern showcaseLogger library, notification systemCombining 4+ patterns
Warm-upsSnake & ladder, tic-tac-toeSpeed, clean modeling

Do one from each row first; then a second pass for depth.

The internalizable template

Memorize this nine-section structure so any solution writes itself in the same shape (it's the structure of every solution in this module):

1. Functional requirements      what it must do
2. Non-functional requirements  concurrency, extensibility, scale
3. Core entities                the nouns -> classes (table)
4. Class diagram                relationships
5. Key interfaces & classes     the code that proves it
6. Design patterns used         pattern + the trigger that justified it
7. Trade-offs & alternatives    what you'd change and why
8. Common follow-ups            anticipate the next questions
9. What interviewers probe      the senior signals
The solution template — same shape every time

A 3-week schedule

WEEK 1  Framework + patterns + concurrency topics.
      Then 4 problems UNTIMED, studying the template.
WEEK 2  6 problems TIMED at 45 min, narrating out loud.
      Review each against the reference; log misses.
WEEK 3  4-5 problems TIMED, ideally with a mock partner.
      Re-do the 2-3 problems you scored worst on.
Sample ramp — adjust to your timeline

Make practice match the real thing

Keep a mistake log

After each problem, write down what you missed: the race you didn't spot, the God class you built, the pattern you forced. Patterns will emerge — most people repeat the same two or three mistakes. Targeting those is far higher-leverage than grinding new problems.

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